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- Short: UDPfuncsV2.1 for Blitz-good for Net games
- Author: anton@ww.co.nz (Anton Reinauer)
- Uploader: anton@ww.co.nz (Anton Reinauer)
- Version: 2.1
- Type: dev/basic
- Requires: dev/basic/TCP-to-Blitz.lha, WB 2.0+, min 1.5 meg mem.
-
- These are functions to use the UDP protocol for multiplayer internet
- games in Blitz2. Also there is a small IRC-like chat program which is a
- good Net game communications test-bed. It checks wether packets have
- arrived at their destination by using an acknowledgement system, and
- resends packets if necessary. Also it can also act as either a Server
- or Client with log-in routines- each player is informed of the new player
- and starts sending any messages to the new player, as the communication
- is still peer-to-peer.
- There's a few TCP functions as well, like converting an ASCII address to
- numerical (long), and vice-versa, getting your local IP address etc. Some
- of the log-in and message protocols could be used in TCP games as well.
- It has an Arexx port to allow you to automatically connect to other
- UDP_Chat programs from AmiComSys- you just have to pass a host address
- to UDP_Chat.
-
- UDP is more appropriate for fast action games, like Doom clones,
- Xwing clones, or platformers, maze games etc; anything that needs small
- lags (ping times), to remain playable over the Internet/LAN.
-
-
- What's new in V2.1
-
- Version 2.1 02/10/1998
- ------------
- Fixed the dead link bug- if after 5 resends there's no reply, it now
- acknowledges that packet and stops resending-
- ( Acknowledge_Packet{message_number} on line 649 should have been
- Acknowledge_Packet{last_message_number} )- doh
- Put docs into AmigaGuide- yay :-) - and added some things to the
- `Things to Do' list.
-
-
- ============================= Archive contents =============================
-
- Original Packed Ratio Date Time Name
- -------- ------- ----- --------- -------- -------------
- 2096 814 61.1% 08-Feb-98 23:23:04 +net_protocol_header.bb2
- 16365 6742 58.8% 02-Oct-98 15:22:12 +UDP-Examples.guide
- 26870 8282 69.1% 02-Oct-98 14:14:08 +UDP_ChatV2.1.asc
- 24920 8059 67.6% 02-Oct-98 14:07:46 +UDP_ChatV2.1.bb2
- 396 220 44.4% 02-Oct-98 14:50:12 +UDP_ChatV2.1.bb2.info
- 1246 209 83.2% 02-Oct-98 14:07:48 +UDP_ChatV2.1.bb2.xtra
- 3244 1357 58.1% 27-Jul-98 21:24:46 +UDPFuncs.bb2
- 22203 8736 60.6% 23-Apr-98 12:58:06 +Lag problems in Net games
- 1238 214 82.7% 08-Feb-98 23:23:04 +net_protocol_header.bb2.xtra
- 267 196 26.5% 12-May-98 22:17:14 +Quit_UDP_Chat.rexx
- 1290 666 48.3% 29-Jul-98 15:04:56 +UDP_Chat.rexx
- 1246 190 84.7% 27-Jul-98 21:24:48 +UDPFuncs.bb2.xtra
- 588 294 50.0% 11-Apr-98 21:54:18 +UDPHeader.bb2
- 1238 185 85.0% 11-Apr-98 21:54:22 +UDPHeader.bb2.xtra
- 2987 1275 57.3% 24-Jan-98 23:42:02 +TCPFuncs.bb
- 23616 7216 69.4% 16-Jun-98 17:23:42 +UDP_ChatV1.9.asc
- 3199 1375 57.0% 02-Aug-98 16:13:42 +UDP_Receive.asc
- 3056 1336 56.2% 02-Aug-98 16:17:18 +UDP_Receive2.asc
- 3014 1255 58.3% 02-Aug-98 16:12:56 +UDP_Send.asc
- 3209 1347 58.0% 02-Aug-98 16:16:58 +UDP_Send2.asc
- 2096 814 61.1% 08-Feb-98 23:23:04 +net_protocol_header.bb2
- 14715 4624 68.5% 16-Jun-98 17:22:22 +UDP_ChatV1.6.asc
- 20690 6332 69.3% 16-Jun-98 17:22:54 +UDP_ChatV1.7.asc
- 24370 7091 70.9% 16-Jun-98 17:23:16 +UDP_ChatV1.8.asc
- -------- ------- ----- --------- --------
- 204159 68829 66.2% 05-Oct-98 23:41:50 24 files
-